![]() For example, a player throwing the Lingering Potion of Healing II straight down consumes the cloud within a few seconds while being healed 5 times for a total of 20 × 10 health. The effect may be applied consecutively if the player or mob remains in the cloud. For effects without duration such as healing or harming, the potency of the effect is 1⁄ 2 that of the corresponding potion. During the cloud's existence, any player or mob that walks into it after the first second gets the corresponding status effect this decreases the radius by a 1⁄ 2 block immediately, causing the cloud to disappear quicker.įor effects with duration, the duration applied by the cloud is 1⁄ 4 that of the corresponding potion. The cloud starts with a radius of 3 blocks, decreasing to 0 over the course of 30 seconds. The cloud is made of the potion particles corresponding to the potion that was thrown. On impact they explode, creating a cloud. ![]() Lingering potions are thrown, like splash potions, by using them.
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